#pragma once

#include "fxcc/core/graph/opengl3/Effect3d.h"

namespace fxcc
{
	namespace graph
	{
		namespace opengl3
		{
			struct FXCC_API   PickupEffect :public fxcc::graph::opengl3::Effect3d
			{
				static std::string FragCode();

				PickupEffect();

				void ClearBlackAlpha0();

				void Begin();
			};
		}
	}
}
